Madhurima Deshmukh | 3D Character Artist
Madhurima Deshmukh | 3D Character Artist


"If you're seeking a collaborative artist with expertise in creating captivating humanoid, creature, and animal characters that resonate with your audience and embody your brand, let's talk about your project in more detail."

- madhurimadeshmukh99 'at' gmail.com

About

Hey there! I'm Madhurima Deshmukh, a 3D Character Artist and Digital Sculptor based in India. I grew up in India and completed my Multimedia Diploma in 2016 before heading to the USA in 2017 to pursue my passion for art at Ringling College of Art and Design. I graduated in 2021 with a BFA degree in 'Game Art and Design'. During my time in the USA, I've had the pleasure of working with small teams of game developers and have been professionally involved in the VR, AR, Web3, and Mobile Games Industry at CGO Studios and Krikey.
In addition to my professional work, I enjoy baking and staying updated with new technologies.

Skills

Anatomy, Character Design, Creature Design, 3D Modeling, Character Modeling, Real-time Character Pipeline, PBR Texturing, Texture Baking, Texturing, Lighting, Physically Based Rendering, Rendering, UV Mapping, Prop Modeling, Environment Modeling, Digital Sculpting

Software

Photoshop, Maya, TopoGun, ZBrush, Substance 3D Painter, Unreal Engine, Unity, Lens Studio, Cascade

Advanced experience with Version Controls: Perforce, SourceTree, and GitHub

Awards and Certifications

  • Bachelors of Fine Arts in Game Art and Design 2021
  • Thesis Game Environment and Character featured in 'Best of Ringling' Senior work 2021.
  • Professional Autodesk Certificate 2016
  • Multimedia Diploma 2016

Hiring Info

I am interested in Full-time employment, Contract, and Freelancing.